Clover Time Traits Tier List: All 9 Traits Ranked (S to C)
Compare all nine documented Clover Time Traits in one tier list — verified passive bonuses, roll chances and keep-or-reroll thresholds for progression, survivability, mana sustain and earnings.
Chosen One and Mana Sensitive are the two S-tier Traits in Clover Time — Chosen One if you want one Trait that works for any build, Mana Sensitive if your build runs on mana and spells. High Mana and Strong Body are the A-tier alternatives, Fast Learner and Coin Eye are solid keepers while you're starting out, and Steady Hands, Thick Skin and Iron Lungs are the C-tier placeholders worth replacing once you have spins to spare. For the later stages of the game, aim for at least an A-tier Trait or higher.
Every Trait is a passive stat boost you obtain by rolling, so this page is built around one decision: after each roll, does the Trait you just got stay on your character or go back into the spin pool? The table below lists all nine documented Traits with rarity, roll chance and exact bonuses, followed by the reasoning behind each placement.
What Traits do and where you roll them
Traits give your character unique, passive stat boosts and buffs. You obtain one by rolling, either from the Character Customization menu or by interacting with the Hage Priest found inside the Hage Village Church. Gameplay shows the roll screen offering three parallel spins — race, social class and Trait — and spins consume a crystal currency; an NPC called the Tor Archivist explains how to obtain mana crystals for spinning.
Traits occupy the same build space as your race and social class, so the right keep-or-reroll call depends on how the roll fits those choices — not on rarity alone. A full, neutral catalog of every Trait lives on the Clover Time traits page.
Clover Time Traits tier table
The placements follow two simple criteria. First, higher-rarity Traits generally have stronger effects, although some lower-tier options can still be very useful during the early game. Second, each ranking weighs four goals: progression, survivability, mana sustain and earnings.
| Tier | Trait | Rarity (roll chance) | Passive effects |
|---|---|---|---|
| S | Chosen One | Mythic (0.56%) | 10% Health, 25% Health Regen, 10% Stamina, 25% Stamina Regen, 10% Mana, 25% Mana Regen, 7.5% EXP |
| S | Mana Sensitive | Legendary (1.43%) | 10% Health Regen, 12.5% Mana, 35% Mana Regen |
| A | High Mana | Rare (14.72%) | 25 Mana, 17.5% Mana Regen |
| A | Strong Body | Epic (3.21%) | 7.5% Health, 22.5% Health Regen, 5% Stamina, 12.5% Stamina Regen |
| B | Fast Learner | Uncommon (15.19%) | 5% Mana Regen, 10% EXP |
| B | Coin Eye | Common (16.57%) | 2.5% Mana Regen, 5% Yuls |
| C | Steady Hands | Common (16.57%) | 4% Stamina, 7.5% Stamina Regen |
| C | Thick Skin | Common (16.57%) | 4% Health, 7.5% Health Regen |
| C | Iron Lungs | Uncommon (15.19%) | 2.5% Stamina, 20% Stamina Regen |
These bonuses, rarities and roll chances are community-documented values captured at the time of writing, not lab-tested results — treat them as a snapshot and recheck them in game after a balance update.
Why each Trait ranks where it does
S tier: Chosen One and Mana Sensitive
Chosen One (Mythic, 0.56%) is one of the best Traits you can get because it improves several important stats at the same time: 10% Health and 25% Health Regen for survivability, 10% Stamina and 25% Stamina Regen for movement and combat, 10% Mana and 25% Mana Regen for casting, plus 7.5% EXP for progression. There is no wasted bonus — instead of focusing on just one stat, it boosts almost every important part of your character. That makes it the pick if you want one Trait that works well without forcing you into a super specific build.
Mana Sensitive (Legendary, 1.43%) is the standout option when your setup is mainly built around mana and spells. Its 12.5% extra Mana and huge 35% Mana Regen give you both a bigger mana pool and really fast recovery — exactly what players who want to spam their abilities need. The 10% Health Regen on top means it isn't purely an offensive Trait, either.
A tier: High Mana and Strong Body
High Mana (Rare, 14.72%) is a great choice for spell-focused builds. If you're constantly using spells, the additional 25 Mana and 17.5% Mana Regen can be more useful than a purely defensive Trait — the video guides frame it as going in a completely different direction, a much better fit when your build depends heavily on casting over and over. At a 14.72% roll chance, it is also the most realistic high-end target on this list.
Strong Body (Epic, 3.21%) is the A-tier option for survivability: 7.5% Health, 22.5% Health Regen, 5% Stamina and 12.5% Stamina Regen form a really solid defensive package. It's a good pick if you're struggling to stay alive or constantly running low on stamina, since the noticeable boost to health and regeneration makes it easier to survive while you're progressing.
B tier: Fast Learner and Coin Eye
Fast Learner (Uncommon, 15.19%) is a very useful beginner Trait because of its 10% EXP bonus, which speeds up leveling during the early stages, while 5% Mana Regen adds sustain for ability usage. EXP boosts stack, too — one player's boost list showed their human race (+5%), Merchant social class (+3.5%), Fast Learner (+10%) and a purchased 75% shop boost all accumulating on the same screen.
Coin Eye (Common, 16.57%) is the only Trait with a direct earnings bonus: +5% Yuls. That simple money boost makes early progression easier, and its 2.5% Mana Regen still helps with ability usage.
C tier: Steady Hands, Thick Skin and Iron Lungs
Steady Hands (Common, 16.57%) and Thick Skin (Common, 16.57%) are usable while you're starting out, but you'll eventually want something stronger — both tier guides recommend looking for a better Trait once you have enough rolls.
Iron Lungs (Uncommon, 15.19%) is ranked lowest despite its large 20% Stamina Regen, because the tier lists judge that it doesn't provide enough value compared to the higher-tier choices. Worth knowing: a creator who actually rolled it called the stamina regen "nuts" and hesitated to reroll, so how much Iron Lungs is worth to you can depend on playstyle — if stamina drain is your constant bottleneck, it may feel better in practice than its ranking suggests.
Best Trait by player goal
- Progression: Fast Learner is the early-game pick for its 10% EXP; Chosen One is the long-term target since its 7.5% EXP comes bundled with boosts to everything else.
- Survivability: Strong Body — health, health regen and stamina sustain in one package; Chosen One covers the same ground at Mythic rarity.
- Mana sustain: Mana Sensitive first (a bigger pool plus 35% Mana Regen), with High Mana as the realistic alternative you can actually hit at a 14.72% roll chance.
- Earnings: Coin Eye — the only Trait that boosts income directly, with +5% Yuls.
When to keep or reroll your Trait
- Keep it, no reroll needed: Fast Learner or Coin Eye while you're still building your character — both are solid starting choices, and one player who rolled Fast Learner kept it on the spot because the 10% XP boost is good for leveling.
- Replace when you have rolls to spare: Steady Hands, Thick Skin and Iron Lungs — usable placeholders, not endgame answers.
- Endgame threshold: aim for at least an A-tier Trait or higher for the later stages of Clover Time.
Rolling happens from the Character Customization menu or from the Hage Priest inside the Hage Village Church, with race, social class and Trait spins offered side by side. Once you decide a Trait has to go, spins consume mana crystals — the Tor Archivist NPC explains how to obtain them, and the Clover Time rerolls page covers the spin system in more depth.
Related Guides
Traits
All nine traits with exact effects, rarity, roll chances and both verified reroll routes.
Races Tier List
All five races compared by rarity and bonuses, with concrete keep-or-reroll rules.
Social Classes Tier List
All six classes compared by rarity, roll chance and bonuses, with keep-or-reroll verdicts.
Rerolls
Where spins come from and how to reroll your race, social class and trait.
